There's more than just the MiG Fulcrum to control. Several more legendary planes to be taken under your control during the walkthrough. All of them are maximally developed and recreated according to their original prototypes. In addition to single player, there are two multiplayer modes. You can compete as in local mode, as well as online with other players. The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.
Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. MiG Fulcrum screenshots:.
The texture mapping is damned near photorealistic. The planes also feature little touches like the ability to see yourself through the canopy of the cockpit. Best off all, the inside of the MiG features the most detailed 3-D virtual cockpit ever seen in a flight sim. It actually looks better than some 2-D cockpits in sims like Jane's F MiG Fulcrum even reflects the control panels on the canopy.
Once you pick your mouth up off of the floor you might also begin to notice the gameplay in MiG It's fun. Most other sims usually elicit a somewhat more complex, err MiG its just The gameplay feels very reminiscent of Mission Studios Jetfighter 3 or FullBurn, without the narrative depth. Slightly arcade-ish, accessible, in general a fun little firefight.
Now, the planes don't move completely unrealistically and generally have a moderately believable feel to them. The difference between MiG and more complex sims is simple: you can jump in to this game, familiarize yourself with a few controls, and kick afterburner within a few minutes, unlike more complex simulations which require hours of study and an advanced degree in Aeronautical Engineering. Most avionics systems are controlled automatically. And you get bored of the ground attacks too.
What you dont get bored of, however, is the dogfighting. Its very fast, very fluid and requires quite a bit of skill. Simis have stuck to the reality of things, and so an approaching aircraft if flying head on towards you will transform itself from a dot to a full size mutha in a matter of seconds. And then itll be behind you.
Most of the dogfighting in Mig is wvr i. And thats fun. Whatever you reckon, but like I said, its done well. Oh, and Id better quickly mention the views for any external view freaks reading. Er, theyre crap. Theyre of no use to you, as a pilot. Simis still dont seem to have clued up as far as external views go, and in MigFulcrum what you get is much the same as what you get in their recent Harrier AV8B game.
Dynamic views in other words. Flashy, showy, but useless - and theres no shadow under the plane, either. At full price Mig Fulcrum was never a contender, but for 15 quid? Im still not convinced. Have you ever played a flight simulator and wondered what it would be like to fly a Soviet fighter instead of against one?
MIG gives you that opportunity! Jump in the cockpit of "the finest multi-role fighter in the world" for five increasingly difficult missions that cover an entire war! Unlike most simulators, MIG takes a bit of practice to master all the controls.
That is why there is a Training Mission, where one can practice until he or she is ready to take on the missions! These include destroying troop movements, bombing freighters in the ocean, even destroying the ultimate terror weapon, the SCUD missile!
You can also refuel on the ground as well as in the air: the latter is performed with the help of the flying refueler, the VC Tanker!
0コメント