Mess up your strikes, the combat system is very versatile allowing you to perform any mix of quick and heavy that your combat situation calls for. The four main Kingdoms: -Temeria is one of three important kingdoms in The Witcher 2.
At the start of the game, Geralt is accompanying King Foltest of Temeria, who played a larger role in the first Witcher game. The first major hub in the game, the city of Flotsam, is located in the Pontar Valley on the border between Temeria and Aedirn. While Geralt never visits Keadwin, he does come into contact with its king, King Henselt, and his army in the game's second act. What You Need 6 Dec, pm. Miniwhoomp [author] 23 Jun, pm.
Glad it was helpful!! Really thankful. You rulle! Miniwhoomp [author] 11 Jun, am. Nhelist youre welcome and yes thats my plan too. Nhelist 4 Jun, am. Thank you kind sir. Im a newcommer to the the witcher liscence and i wanted to do them in the chronological order im pretty sure your advice will be a great help. Miniwhoomp [author] 20 Apr, pm. You're welcome! SnitchyBoi 20 Apr, am. Miniwhoomp [author] 21 Feb, pm. Ask him "What happened here? I've gotta go. Now continue down the path you were heading to reach a big wooden door leading to the village and try to open it.
Beer trial!? THe gate guard will not let you in because he thinks you are a monstrous vampire jester, so you are forced to wait until morning to prove you are not afraid of the rising sun. You once again must go to the meditation panel and this time select "Wait Time". Now go to the quick menu, meditate, and click on "Wait Time".
You now have a clock showing with a greyed out arrow as the current hour and the orange arrow as the hour you want to wait until. Select Dawn and accept, now back out of the menus.
The rooster will crow, so head to the door and try again. Now draw your Steel Sword. Place the little sight icon on an opponent you want to select and engage in combat. Now select each of the three enemies in front of you in the order the game asks. This stays on them until you release the button or they die. You can use the Right Analog Stick to switch between targets while you have a target lock activated. Now lock on to the knight and you will be prompted in-game that the A Button does a quick attack.
Attack the knight as he charges at you. Now press the X Button to perform a Strong Attack. Now that the Knight is defeated, you must kill the two remaining enemies at the same time. Both of these types of enemies require you to know how to dodge and parry. You can either dodge the spell or protect yourself from it with a spell of your own. It will drop every time you parry an enemy's attack or cast a Sign.
If your Vigor is to low you will not be able to cast Signs, but you can still parry. Vigor will regenerate over time, you can also use potions to help accelerate the process. Vigor affects the damage you deal to enemies.
When leveling your character you can add points to your Vigor limit. Now perform some parry moves on the new enemy. You will then be prompted to dodge the opponents attacks by pressing the B Button along with a direction on the Left Analog Stick to roll out of the way.
Simply block with the Right Trigger held and when the Riposte marker appears on the enemy press an attack button quickly. The Aard Sign will knock down or stun your enemy, allowing you to kill them with a single blow. You will want to use this especially against enemies with shields. When you return to the fight press the Y Button to cast Aard on the opponent.
These effects will remain for a certain amount of time. The Stun and Knockdown effects allow Geralt to finish off opponents instantly.
Be aware that some enemies are immune to selected effects and will require a different approach. Now go and attack your stunned enemy. You will have to also press the A Button to confirm your selection, release the bumper to resume playing.
Remember where all the Signs are at to minimize damage when you select them. The effect duartion is displayed at the top of the screen. Bleeding - represented by a drop of blood Blinding - represented by an eyeball Incineration - represented by a triforce of flames Freezing - represented by a snowflake Poisoning - represented by a green skull and bones Intoxication - represented by a potion on top of a swirl You will now be incinerated by the mage to show you the icon on the top of the screen.
When your Vitality gets low you need to switch to the defensive and cast the Quen Sign to reduce damage you receive from your enemies. You can reflect damage back to the enemy when you acquire the relevant ability.
Also note that while the Quen Sign is cast you will no longer have Vigor regeneration! Now quickly go in to the Quick Menu and select the Quen Sign and cast it on yourself. Note that the effects do not happen instantly. Once casted on to the enemy do not recast it and wait for Geralt to tap in to the enemies mind and control them.
You will have to cast and hold the spell on them to get it to work. Also note that some monsters are immune to the Axii Sign. Use this to trap enemies and attack them from behind or have an edge on running away from a tough fight. Now dodge the Gargoyle and quickly equip the Yrden Sign to set a trap on the ground for it to walk through. Once it is caught in the trap equip the Igni Sign and set the Gargoyle on fire. Press the A Button to place items like traps, bombs, daggers, and lures in your Pocket quickslot on the right side of the screen.
Once back in the normal screen you can easily access these items quickly. Head over to the side of the arena and take the contents from the chest. Now bring up the quick slot menu and select your bombs, then throw them at the enemy. Now select the traps in the quick menu and set them up against the Knight. Finally select the daggers and throw them at the mage to take him down.
As you acquire more Talents, you will be able to spend on abilities from the three remaining paths: Magic, Alchemy, and Swordsmanship. To use a mutagen, go to the Character Development Panel and find an ability with a mutagen slot on the "Training" path. Place a mutagen in the slot to upgrade that ability. Search the corpses of slain monsters to find more mutagens. Open your Inventory and you will now see you leveled up to 8. Press the trigger to go to Character screen and place the talent point anywhere you want to in the Training path on the top.
You will face three waves of enemies, explore the chest and use the items you get from inside. When you are ready step in to the circle at the edge of the arena. Get in to your meditation menu and go to Potions.
Add one Maribor Forest and two Swallow Potions. Nowvhead over to the circle away from the door to start the battle. Attack them all or run through the door to quit the tutorial. Either way you will then be assessed and reccomended a difficulty level to play on.
It is best to start from the top of the list and work your way down so you get the most out of the Prologue. Take the Orens Cash in this game from the cabinet and then leave the tent. Take the herbs on both sides of the hill and then head down and in to the camp below. Head along the right collecting herbs and searching barrels for items along the way.
Talk to the lone Knight for some backstory of something Geralt did in the past and continue over to where Newboy has a question for you. Once you see the amulet you have a few choices to say to them about it. He will then be killed and you will locate his body later in the story, this ends this quest line. You however have to kill him yourself and take the amulet off his body if you want to have it. Newboy will wear armor and be seen later in the story.
You will meet him later in the story where you can kill him for the amulet if you wish to have it. You now have the talisman known as Newboy's Talisman, you can use this for a quest after the Prologue is over to give you a decent bonus You will wrap around through some sick and dying people, then when you reach the second tent on your right afterwards you will be prompted about Circle's of Power.
Activate your medallion to get the Circle of Vigor which enhances your health regeneration. Now wrap around the wooden walls to your right collecting more items and herbs along the way to enter a training area.
Now head around to the back of the tents to locate two mini games; arm wrestling and dice poker. Now you need to either roll a better set with the five dice than the opponent does. Roll the dice with the Right Analog Stick, do it gently because if any dice fall off the table you can't use them to help you. You will roll the dice twice. Once you roll once, you must choose which dice you want to roll again. Rinse and repeat as much as you like.
Now head out of this little secluded training area and head around to the right along the path and up the big hill. Head to the right along the board walk and start a cut scene. Now follow the King up the hill for another cut scene.
You are then given the spyglass, as you look through it you will see a man just below the crosshairs. Aim just below him and enter the coordinates to take him out; he will say One and a half degrees If you do end up missing this will result in more enemies attacking you later in these back stories.
Go up a few other ladders to reach the top for a speech and then ending this part of the flash back. Select "The Assault. Meditate and create some potions as well as drink a Swallow Potion.
Equip your bombs, traps, and throwing knives to your quick access menu as well. Kill the enemies you encounter and make your way up to the ballista. First you should run past it to the back of the area and go to the right to find a dead assassin tucked away on the side. Fight off another wave of enemies and then aim the weapon. Once again fight another wave to finally launch the bolt. Head back to the area you were just at and head to the far end along the left to kill a group of enemies before heading up the stairs.
Climb the structure on the landing and get back to the tower you just opened up. Head back down and go help the King. Watch the cut scene and kill everyone inside.
Climb the ladder on the side and move forward for a cut scene. Now run through the arrows straight ahead and start killing the enemies behind the barricades. Make your way through the enemies on the right going up the ramp. Achievement Unlocked - Perfectionist Climb the ladder and then the structure on your left as you come to the top of the tower for a cut scene. He will die in this match.
If you want the Executioner attribute you must kill him, otherwise if you want the Strong Back attribute you must choose the option to keep him alive. Whether he lives or dies you will get a small insight on Aryan from Roche once you have finished the talk and won the fight if they had one.
Head through the side walkway tunnels and fight off more enemies as the dragon shoots its flames in to the area. Once you get to the other side Triss will blast open the gate with her magic. Advance through the tunnl as the dragon makes the ceiling collapse, Triss will hold the rubble up as you escape. Now run across the bridge as it collapses for a cut scene and then finish this section.
Start entering houses and taking anything you find inside. Head all the way down the stairs to the group of people on the right and take the path around to the left. You will see a short cut scene starting a side quest. You will want to use these options often to level the influence up.
If you fail you fail the quest and watch the people die. If you are successful you should tell the survivors to "Take care of yourselves. Now leave the house and take a left to find the group of soldiers, talk to the Commander and tell him the only options available.
You must now fight him and when you win they will unblock the door to the building. Now head inside to let them know they have been freed. Tell them to "Be careful.
The quest is marked finished, but if you chose not to get paid either time you will have more to the quest later on. You can search inside the houses for more items. Now head back around to the large group of soldiers and people to find a doorway just past the dead body that is shown in a short cut scene.
Use the Aard Sign on the wooden wall straight ahead to open a passage forward. Once they are dead, descend the ladder. Head around the corner drop down a hole to find the monsters. Now head the opposite way and look just to the left of the hall to your right. Turn right through the passage in to a hallway. Get to the end and enter a square room with another enemy to kill.
Blast through the wooden panels on the right side of the room with Igni to fight another monster. Now turn to the left and go through the gate and up the ladder. Now move towards the opening for a cut scene and then go up the stairs for another battle. Go through the door and climb through the hole at the end of the hallway on the right. Head up the hill to kill the three guards and enter the guardhouse. Kill more guards inside and then exit through the wooden doors outside again to be behind the gates that the King is trying to chop through.
Head back in to the guardhouse to unlock the gate and turn the wheel to let the King and his men inside. Meet them through the door you just went through to start a cut scene and the end of this part of the back story.
Choose "It all started with Tailles. Go through another door to reach the Seclusion. Search the rest of the area for more items. Now head back up the stairs to the main temple room you were in earlier and head north for a cut scene.
Now get the King to safety by heading straight down and moving out of the way of the fire when it shoots a fireball. Now go up the stairs for a cut scene that catches you up to the present time. You can then drag out the conversation longer or straight up tell Roche "I'd hunt down the killer.
If you choose "None of your buisiness", you can then say "You win. I'm going to talk - candidly. Or choose "Go fuck yourself. I've already told you I didn't do it Instead you have to tell him "I can help you get the murderer. You will now be put back in to the prison cell, this portion of the game will be different depending on whether or not you killed Aryan La Valette and what you did in the Melitele's Heart quest.
Achievement Unlocked - Gambler Once you are free take the prison key that was dropped and leave the cell. Head up the stairs and put out the torch when prompted. You must now decide to go about the rest of the area in stealth or just go in blazing with a blackjack.
If you want to gather items, it is best to just go in killing everyone in your path and collecting the items. Now sneak up behind him and tap the strong attack button to knock him out. You will want to save after every successful stunned guard to stay stealth through the whole thing. Put out the next two torches and go up the stairs carefully. Watch the mini-map for the next enemies position and get across the doorway to hide from him before he comes your way to look through the opening.
As he walks away put out the torch and then sneak up behind him to knock him out, then quickly go to the prisoner in the upper left corner to tap the button and calm him down before he alerts the guards. Advance and hide behind some barrels on the left, then when his back is turned head in and knock him out.
Now take his key off him and head to the door on the right for a cut scene. This part will be different depending on if you killed Aryan or not. Continue forward up more stairs to battle another one. Turn to the right and attack two more guards, as one is threatening to rape a female prisoner in the back left. Calm the other female prisoner and head back down the stairs, you can now unlock the door on your right.
Inside drop down to a lower level and search around the path for items. As you head around the corner and up a few steps you will over hear someone being tortured. This depends on if you killed Aryan or not. Put out both of the torches and then go down the right hall to hide behind the center wall. Wait for the guard to come and then walk away, follow him and stun as soon as possible. Head to the left and use the first set of barrels to hide from a guard on the left side. Wait for him to walk away and then advance to the next set of barrels, put out the torch on your right.
Once the guard walks away again put the torch out on the left and knock him out. Sneak around to the other side and knock out the guard over here too. Now go through the gate door on the side for a cut scene. Stay in the room as Shilard goes to open the door and informs the guards that you have escaped, they will not come in this room and will run towards your cell.
Head through the door to the outside. Take him up the steps and he will have you set him down and clear out the area before helping him any further. Exit the door and quiet the prisoner straight ahead.
Now turn to the right and head through the open door. Go up the steps and through another doorway, head to the left and stay in this deadend as a guard comes around at the top of the stairs. When the guard turns his back go up and knock him out, save your game. Once they are all dealt with head back to Aryan where you left him and help him back through this area by taking the second door on the left. Aryan then opens a secret passage for you and then starts to set the oil reserves on fire.
Head through the passage as it explodes behind you. Take the sword off the stand and leave through the door. Head up the stairs and fight two guards as Triss whispers to you by the docks to have you follow her. She pleeds with the torturer that she will sign the papers, but he still wants to torture her regardless.
Once you are done looking head further down and climb the wall where the floor turns to a grate. Jump down and knock out the Scribe to the left, then fight the torturer. Search the rest of the room and when you reach the topless Baroness a cut scene starts up.
Shilard will come through the door with an elite guard for some dialogue. No matter what you say the outcome is the same here. Wait 20 seconds like he asks so he can get ahead and inform the guards to distract them. Finish searching the area, you can find the Baroness's confession that was written stating that she had incest with her son and had the two other children to keep them from having the throne.
Now head up the stairs and through the door, wrap around to the right and up more stairs. Get the CLUB on the left and go up the stairs as you find Shilard calling all of the guards to follow him further through the dungeon.
Now you must go to the right and hide over by the barrels as he tells them you have escaped and are running around the dungeon. Wait for them all to run down there and then you are free to run to the far end and go through the gate. He then goes up the stairs to have the guards follow him away from you.
If you already have the amulet from him just head up the stairs and go straight for the boat. If you don't have the amulet from him head up the stairs before they leave and kill them all to grab it.
If Newboy died you will have to look around the docks for his body to grab the talisman. Now head up the stairs to fight through a few enemies. If you take to long Triss will pop in to help the fight and have you follow her to the boat which starts a cut scene. You will gain all the items you gained earlier in the game as well as what you gained in the dungeon. Search around for a Circle of Life to activate straight ahead and to the right.
Now head up the path and watch the cut scene. It doesn't matter what dialogue you choose here to continue the story. After the cut scene you must protect everyone from any enemies that rush in to the orange shields that Triss is holding up to protect from arrow attacks. Just keep rotating the camera back and forth from the front and back to see both sides of the path, kill any enemies that wander in to the barrier.
Soon after the force field starts to fade, you will be near the trading post. Now head in to town through the large wooden door and head left through another large wooden door to reach the hanging with a cut scene. Achievement Unlocked - Apprentice You find out that the informer is about to get hung. Head over to the inn at your immediate left and go over to the left side of it to enter a wooden door, this leads to the Harbor behind the inn.
Head down the ramp and cast the spell on the barrels as prompted and the guard on the upper level will walk towards you to investigate. Run past him and through the wooden door on the right to get behind the scaffold. Move to the back of the scaffold and climb up the back to fist fight the executioner. Watch the cut scene and then head in to the inn right after everyone else, Geralt notices a Notice Board that we will look at a little later just to the right of the door.
Look to the left behind the counter when you enter the Inn to find a shopkeeper, talk to him and sell some goods. Get rid of what you don't need and store things you want to hold on to. The nice thing about this storage is that it travels with you from town to town and can be accessed in all the inns.
So anything you put in here now, can be accessed in another city later. Talk to the group in the center to finish the quest. Head back up to the upper portions of the docks and turn to the left to head down the stairs. Go through the large wooden doors to start a cut scene with Triss.
She has you follow her over to Cedric. Follow her and climb the two ladders up to a post where you will start another cut scene. Start with the dialogue just above "Let's Trade.
Now it is time to prepare for the quests ahead so go back inside the Inn again. Talk to Skinny, Sten, and arm wrestle him. Once you win you will officially start this quest. Skinny, Sten, and Wiry Wilks will trade places at the table allowing you to arm wrestle him. Once you defeat him he will trade places with Big Max. Once you win you are told that the final man to beat is Bartholomew Bargee, he is out in the village. You can only wrestle him during the day.
Head out the back door of the inn and turn to the right to run down the stairs and through the large wooden doors. Go up to the boats along the shore to find him building them. Talk to him and then follow him over to a table nearby to start wrestling. Once you defeat him you will be told that there was once someone much stronger than him, this also completes the quest. Go through the door at the foot of the stairs as well as under them to bedrooms that you can search for more items as well.
Other than a cut scene there is nothing of value to this. Now head through the door to the next room to gather a few more items and find where they are keeping a Dice Poker game and fist fighting. Once again, here are the instructions on how to play: Place your bet. Once you defeat Bendeck you must go against Casimir. Your third opponent is at the table as well, he refuses to play you until you have defeated the first two.
Once this happens talk to Zindrab. Once you have defeated the third opponent you must seek out Einer Gausel in the Nonhuman District. You will find him in the house on the corner. He has books for sale, the ability to get your haircut! Once he is defeated he will tell you how to find the fifth and final opponent in this area named Sendler. You will need to head to the harbor and then over to Lobinden area. You can usually find him in his house or walking around once in a while as a taxidermy.
Play poker with him and when you win you will complete this quest. Ask him about traps and choose the freezing trap as this is one of the better traps. Place your bet and then fist fight through three battles. Once these three are won you will meet King Ziggy and he will ask that you meet him at the town square after midnight. This will open the "Fight Club" quest. Note that sometimes the game glitches and only needs you to fight two battles, even if this happens you need to do the third battle.
Turn to the right and head towards the large wooden doors you have come from when you first entered this town. Here a cut scene will start and you will meet with some people you saved back in the prologue if you saved them and refused to take there reward for you.
Tell him you want in and follow him as he runs through a door across the square. Chase after him to a guarded door and agree to leave your weapons at the door; you will be informed that the weapons will be waiting for you in a trunk. Follow King Ziggy through another doorway. Gather the items and follow after him up some steps and through another door.
Now follow him, gathering items along the way. You will then follow him down in to an underground fighting ring I am Jack's smirking revenge You will have to fight through four fights.
The problem is when it comes to the fourth fight Loredo pulls you aside and tells you that you have to lose this fight. If you agree and fail the fight you also will fail the mission.
You will get Orens and 60 XP, your friend Dandelion will be bankrupt since he bet on you. If you refuse you get to play through the fight and win Orens and XP. Loredo will threaten you and he places two thugs by one of the doors to the town square and harbor, go kill them to get them out of the way. Loot all the items you find and go up the stairs to find two Training Dummies you need to destroy quickly so you don't piss off the guards. If you don't have a powerful weapon to knock them down fast enough, take a few swings at them and sheath the sword again, then swing some more.
Now exit the Guard House and head away from the inn, head past the large wooden doors and ladder The next door between the merchant stalls leads you to Louis Merse's House.
Take the loot and talk to Louis to find out that you are to talk to him when you kill monsters found on the bulletin board out on the side of the Inn. The two merchants Fioravanti and Vilmos Bartok sell a lot of goods, but at a very expensive price.
Don't bother getting any alchemy or crafting ingredients, just focus on a few key formula's you seem to like. Head further to the right through the opening to see two people talking quietly about you, talk to them.
Now wait until midnight to work on another quest. Talk to the guards to start a cut scene. Now move forward to start another cut scene and to start a quest off to the side of this one. Find Margarita the prostitute and talk to her.
She asks you to pay her to do it, you can pay her or ask a favor for a favor. She wants you to humiliate Myron and Alphonse. This is a good choice if you know how to arm wrestle. Once you have paid her or arm wrestled the two men have her head over to the guard for a distraction.
Once they leave, head up to the ballista and sabatoge it by searching it. Now head up the stairs after Roche. Head back down the stairs and talk to Roche under them, a man will over hear your conversation and has an offer for the Witcher. Listen to what he has to say, this lets you learn that they are hiding a trap for the beast in the back.
At this time you should drink a Cat Potion so you can see the guards. As Roche calls for the soldier to come report to him, run along the right side of the path and hide behind the rock while the other soldier patrols the left side, sneak around and stun him. Normally you should be able to just sneak past him and just knock out the second guard only, but it can get glitchy at times Watch out for the buckets on the ground so you don't kick them.
Quickly go around the corner to the left to stun the guard taking a quick pee break. Save your game here. Now climb the two ledges to the right and then drop down on the other side of the wall.
Sneak along the wall and wait for the soldier to look your way. Once he turns away, sneak up behind him and knock him out. Now climb the ladder and crates to hide and look inside the window. Climb back down and wai along the next wall for the guard to have his back turned on you, knock him out. Now go to the end of the area and jump the low wall. Now climb the ladder and drop back down the other side.
Talk to Roche and tell him what you over heard. Head inside alone and go through the door on the right for a cut scene. Head in to the first room before the stairs on the left. Watch the cut scene and then loot the room before you leave. Now exit the compound through the courtyard and search the chest outside for your items. You will find a group of three mercenaries sent to capture you dead or alive for the murder of the king.
Kill them where they stand. Now turn back around and turn left down the first street. Cross the intersection and go through the large wooden door. Inside you will locate two more Training Dummies, destroy them.
Now leave the area the way you came, loop back through townsquare and go through one of the two doors back in to the Nonhuman district. Now head back in to the Nonhuman District and turn to the right. Go in to all the houses here and take all of the items you see in there.
In one of the houses you will meet Einar Gausel, he sells some really good books on the enemies you will encounter around the area, search his house first for a lot of free ones before you buy them.
Once you are done searching the houses, head over to the building just to the left of the Inn at the town square. This building is the home to the Blue Stripes. Here you will see Roche at the table right when you come in if you have completed "Indecent Proposal".
Search the building for loot and then talk to Ves in the back room after you save. You are told to throw at three different items randomly; The Map, the cured ham hanging from the ceiling, and the oar hanging in the corner of the room.
The weapons in the ruins can be extracted by the sewers. None of the stuff in the bank despawns during the quest. Some weapons actually respawn order hammer. None of the weapons in the ruins despawn ever. Although you can grind money just as fast if not faster by winning at boxing matches in the New Narakort Inn. By default Geralt cannot collect plants , he requires the Herbalism skill to identify and harvest plants, plus has to read books on herbs.
Whenever a plant is unidentifiable Unknown herb , this is a hint that you should invest into more books related to plants, e.
To reduce Geralt's Toxicity , drink the White Honey potion, rest for several hours meditating , or perform the Purification Ritual in a Place of Power. After a drinking contest Geralt will barely be able to stand on his two feet, plus his vision is massively blurred. To get sober again either drink the Wives' Tears potion, or rest for several hours meditating.
If you are looking for various tips and help on how to get the most out of the game then look into the spoilers page, The Witcher spoiler checklist , and Gameplay Quick Guide. Or when trying to locate from where a monster is attacking. But there are a few cases were the isometric view modes are very useful as well F1 -key and F2 -key :. When spelunking in e. The physics in the game do not effect much, but when attacking foes you can actually also destroy barrels containing loot, this destroys the loot as well!
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